Post by Vlaiyne on Dec 31, 2008 1:03:17 GMT -8
Date/Time: 28th December 2008 12:00 PST, 14:00 CST, 20:00 GMT plus however long it has taken us to kill Vairglug in Barindu and get back
Meet at Plane of Tranquility Stone POK
Required:
1 x Plate tank with Defensive
2 x Clerics (Can include Mercs here)
1 x Shaman
1 x Translocating Wizard
everyone else bring melee DPS if you can pets included
Zenoth needs to have done this bit in order to spawn a chest after the fight:
Speak to Talwyn Flamecaller, a High Elf, at location +2182, -1042, +332 in the Lavastorm Mountains.
Zenoth says, 'What fluxing rune?'
Talwyn Flamecaller says 'Fluxing runes are carried by the army of Terris Thule. These runes help her minions slip into their victim's dreams more easily. I believe you would be able to find one being carried by the lord of the hobgoblins.'
Target 2 - Wizard 1.5 Mob in Plane of Nightmare
Route - Things to know about this zone. This zone is split by a one way drop marked by the blue line on the map i.e. once you are over you CANNOT get back.
There is also a lot of see invis aggro so it is vital we all move as a group and deal with it when we get it before moving on. Everyone will require Dead man floating and invis at the zone in before we move on.
Map below:
We will zone in in the graveyard and move along the zone wall invis heading North until forced East, we will then drop down the one way cliff head North again and work our way through the Hobgoblin caves.
Our target is at point 1 on the map which is actually a bat cave not a Goblin cave, but hey we will kill em anyway
Hobgoblin Horrorfiend
Level 75
Class: Shadowknight
Enrages: Yes
Effects Used:Flames of the Fiend, Harmtouch
Average Melee 200-400 range
Max melee 1000
Not snareable, rootable, or stunable
A few words about Flames of the Fiend
Decrease Hit points by 2500
Resist Type: Chromatic
Resist Adjust: -150
Range: 400
Chromatic finds your LOWEST resist and checks against that
Known Loot:
Fluxing Rune
may spawn a chest with one item inside it. It can contain one of many (50 plus) different items, most range from 100-120ish hp range link here:
eqbeastiary.allakhazam.com/search.shtml?id=16821
Tactics:
Straight DPS fight
Required Logistics:
Gate Pots if required
Heal Pots for all just in case
Channel 1 Raid Speak - Raid Leaders, Tank, Clerics/Shammy speak here to update the whole raid on what is happening
Channel 2 Keepers Talk - All general chit chat
Can we keep the raid spam out of /GU please
Please set Voice chat to Raid channel and please remember all Raid instructions will be in /RS channel not neccessarily in voice to make sure those that do not have voice are included..
Meet at Plane of Tranquility Stone POK
Required:
1 x Plate tank with Defensive
2 x Clerics (Can include Mercs here)
1 x Shaman
1 x Translocating Wizard
everyone else bring melee DPS if you can pets included
Zenoth needs to have done this bit in order to spawn a chest after the fight:
Speak to Talwyn Flamecaller, a High Elf, at location +2182, -1042, +332 in the Lavastorm Mountains.
Zenoth says, 'What fluxing rune?'
Talwyn Flamecaller says 'Fluxing runes are carried by the army of Terris Thule. These runes help her minions slip into their victim's dreams more easily. I believe you would be able to find one being carried by the lord of the hobgoblins.'
Target 2 - Wizard 1.5 Mob in Plane of Nightmare
Route - Things to know about this zone. This zone is split by a one way drop marked by the blue line on the map i.e. once you are over you CANNOT get back.
There is also a lot of see invis aggro so it is vital we all move as a group and deal with it when we get it before moving on. Everyone will require Dead man floating and invis at the zone in before we move on.
Map below:
We will zone in in the graveyard and move along the zone wall invis heading North until forced East, we will then drop down the one way cliff head North again and work our way through the Hobgoblin caves.
Our target is at point 1 on the map which is actually a bat cave not a Goblin cave, but hey we will kill em anyway
Hobgoblin Horrorfiend
Level 75
Class: Shadowknight
Enrages: Yes
Effects Used:Flames of the Fiend, Harmtouch
Average Melee 200-400 range
Max melee 1000
Not snareable, rootable, or stunable
A few words about Flames of the Fiend
Decrease Hit points by 2500
Resist Type: Chromatic
Resist Adjust: -150
Range: 400
Chromatic finds your LOWEST resist and checks against that
Known Loot:
Fluxing Rune
may spawn a chest with one item inside it. It can contain one of many (50 plus) different items, most range from 100-120ish hp range link here:
eqbeastiary.allakhazam.com/search.shtml?id=16821
Tactics:
Straight DPS fight
Required Logistics:
Gate Pots if required
Heal Pots for all just in case
Channel 1 Raid Speak - Raid Leaders, Tank, Clerics/Shammy speak here to update the whole raid on what is happening
Channel 2 Keepers Talk - All general chit chat
Can we keep the raid spam out of /GU please
Please set Voice chat to Raid channel and please remember all Raid instructions will be in /RS channel not neccessarily in voice to make sure those that do not have voice are included..