Post by Vlaiyne on Dec 31, 2008 1:08:29 GMT -8
Date/Time: 28th December 2008 12:00 PST, 14:00 CST, 20:00 GMT plus however long it has taken us to Vairglug in Barindu and then kill Hobgoblin in Nightmare adn fo theMAGE NC fight and get back
Meet opposite Overthere Stone in POK
Required:
1 x Rogue with appropriate Lockpickskill
1 x Plate tank with Defensive
1 x Cleric
everyone else bring melee DPS if you can pets included
Route:
Easiest way is to get Wizards/Druids to port is to Skyfire, if not we run Overthere/Skyfire/BUrning Woods/Chardok
Map of main Chardok Zone below (Kudos to Draelon for some well cool maps):
Red Circle on Map is main castle area, route in Blue.
The entrance to the zone is not the same as the exit from it. When you enter the zone, if you turn around you will simply see a blank stone wall. upon entry to the zone you proceed deeper and keep to the left. This will lead you past the entrance to the main part of the zone and, up a hallway, to the exit.
For that reason can everyone who cannot gate ensure you have a gate potion on you.
Strategy for passage through
They are a mixture of undead and live mobs so we are going to pull as we go and kill the lot. Green, Red and Yellow spots on the maps are points we have to stop and pull due to the number of mobs in the area.
When we get to the Red Circle on the Map the castle the fun begins, area 1 is the couryard outer castle, mobs marked on this map:
Blue spot is pull area for green dot mobs, yellow spot is pull/kill area for red dot mobs
PLEASE REMEMBER IT IS PERFECTLY POSSIBLE TO DIE FROM THESE MOBS WHEN THEY COME IN NUMBERS!
Oncewe have broken into the courtyard we get to the Prince, map below, marked as 2 on the main map:
We pull all red dot mobs to the blue dot, then move up to the yellow dot for Price kill, this will drop something for the chanter 1.0 so if we have any chanters doing that then we need to either have them in raid allready or at zone in to be COH'd in bty mage to loot then gate out.
The Prince comes with 8 friends mostly casters and is behind a locked door, maij puller and Rogue to go to purple line ONLY the rest stay at yellow dot. Rogue pings the door MA pulls prince and runs back past the others and AROUND the corner by the yellow dot to drag em into the room, if he stands in plain site it will just be a cster battle down the corridor.
Prince Selrach Di`zok
Level: 61
Effects Used:Blinding Fear
Whirlwind
Max hit 200
25k hps
His spin-stun is unresistable
Cannot be slowed so don't try
Known Loot:
Di'zok Imperial Katana
Head of a Prince (Chanter Epic 1.0)
Incarnadine Boots
Korucust's report on Vrasyk
Palladium Axe
Sarnak Blood
Onwards to the Library whihc BTW for all you soccer fans is also the nickname of the Arsenal stadium as it's so quiet even when full of fans /snicker, map below area 3 on the main map:
Same deal kill zone is blue dot no obne past that area apart from pullers. DO NOT go past the stairs there is a trap there that will pull you through the door.
Once cleared we move to yellow dot, rogue goes up toward steps and disarm trap, Rogue opens door, THERE IS A PIT TRAP ON THE RIGHT HAND SIDE OF THE DOOR INSIDE WHICH DROPS YOU DOWN TO THE KING HIMSELF, don't go to the right hug the left wall as you pass through to the purple dot and form raid up for King kill, clearing red dot mobs on the way.
Now for the King, map below area 4 on main map:
King will come with 8 gaurds, we can either drop down the trap next to him and zap the room, or fight him in his room, beware Grav flux may ping people about add the queen
Overking Bathezid
Level: 65
Hit Points: 32000
Melee Damage: max 385
Spells Cast: Fiery Death, Complete Heal, Gravity Flux, Gate
Tactics just kill him ASAP, then the adds
Known Loot:
Argent Defender
Argent Protector
Incarnadine Breastplate
Incarnadine Helm
Note from Prince Selrach
Singed Scroll
Vibrating Gauntlets of Infuse
Vibrating Hammer of Infuse
If we dont accidentally aggro the Queen and we have no Warriors who need Ancient blade for Epic 1.0 we wil tranlocate out.
Meet opposite Overthere Stone in POK
Required:
1 x Rogue with appropriate Lockpickskill
1 x Plate tank with Defensive
1 x Cleric
everyone else bring melee DPS if you can pets included
Route:
Easiest way is to get Wizards/Druids to port is to Skyfire, if not we run Overthere/Skyfire/BUrning Woods/Chardok
Map of main Chardok Zone below (Kudos to Draelon for some well cool maps):
Red Circle on Map is main castle area, route in Blue.
The entrance to the zone is not the same as the exit from it. When you enter the zone, if you turn around you will simply see a blank stone wall. upon entry to the zone you proceed deeper and keep to the left. This will lead you past the entrance to the main part of the zone and, up a hallway, to the exit.
For that reason can everyone who cannot gate ensure you have a gate potion on you.
Strategy for passage through
They are a mixture of undead and live mobs so we are going to pull as we go and kill the lot. Green, Red and Yellow spots on the maps are points we have to stop and pull due to the number of mobs in the area.
When we get to the Red Circle on the Map the castle the fun begins, area 1 is the couryard outer castle, mobs marked on this map:
Blue spot is pull area for green dot mobs, yellow spot is pull/kill area for red dot mobs
PLEASE REMEMBER IT IS PERFECTLY POSSIBLE TO DIE FROM THESE MOBS WHEN THEY COME IN NUMBERS!
Oncewe have broken into the courtyard we get to the Prince, map below, marked as 2 on the main map:
We pull all red dot mobs to the blue dot, then move up to the yellow dot for Price kill, this will drop something for the chanter 1.0 so if we have any chanters doing that then we need to either have them in raid allready or at zone in to be COH'd in bty mage to loot then gate out.
The Prince comes with 8 friends mostly casters and is behind a locked door, maij puller and Rogue to go to purple line ONLY the rest stay at yellow dot. Rogue pings the door MA pulls prince and runs back past the others and AROUND the corner by the yellow dot to drag em into the room, if he stands in plain site it will just be a cster battle down the corridor.
Prince Selrach Di`zok
Level: 61
Effects Used:Blinding Fear
Whirlwind
Max hit 200
25k hps
His spin-stun is unresistable
Cannot be slowed so don't try
Known Loot:
Di'zok Imperial Katana
Head of a Prince (Chanter Epic 1.0)
Incarnadine Boots
Korucust's report on Vrasyk
Palladium Axe
Sarnak Blood
Onwards to the Library whihc BTW for all you soccer fans is also the nickname of the Arsenal stadium as it's so quiet even when full of fans /snicker, map below area 3 on the main map:
Same deal kill zone is blue dot no obne past that area apart from pullers. DO NOT go past the stairs there is a trap there that will pull you through the door.
Once cleared we move to yellow dot, rogue goes up toward steps and disarm trap, Rogue opens door, THERE IS A PIT TRAP ON THE RIGHT HAND SIDE OF THE DOOR INSIDE WHICH DROPS YOU DOWN TO THE KING HIMSELF, don't go to the right hug the left wall as you pass through to the purple dot and form raid up for King kill, clearing red dot mobs on the way.
Now for the King, map below area 4 on main map:
King will come with 8 gaurds, we can either drop down the trap next to him and zap the room, or fight him in his room, beware Grav flux may ping people about add the queen
Overking Bathezid
Level: 65
Hit Points: 32000
Melee Damage: max 385
Spells Cast: Fiery Death, Complete Heal, Gravity Flux, Gate
Tactics just kill him ASAP, then the adds
Known Loot:
Argent Defender
Argent Protector
Incarnadine Breastplate
Incarnadine Helm
Note from Prince Selrach
Singed Scroll
Vibrating Gauntlets of Infuse
Vibrating Hammer of Infuse
If we dont accidentally aggro the Queen and we have no Warriors who need Ancient blade for Epic 1.0 we wil tranlocate out.