Post by Vlaiyne on Dec 23, 2008 4:27:53 GMT -8
Hi folks,
To work off all that christmas excess, we are doing a chain of targets, hoping to move a few on toward their 1.5's today, short snappy but challenging fights.
This also helps keep our options open incase mobs aren't up etc.
Date/Time: 28th December 2008 12:00 PST, 14:00 CST, 20:00 GMT
Meet at Keepers Corner - South West room in Guild Lobby
Required:
1 x Plate tank with Defensive
2 x Clerics (Can include Mercs here)
1 x Shaman
everyone else bring melee DPS if you can pets included
Target 1 - Necro 1.5 Mob in Barindu, Hanging Gardens
Route - we will either port from the Guild Hall or get a Wizzie trans. Wizard port in places you at the Ferubi zone line. No one moves till we are all there if we have to do multiple ports.
Map below:
![](http://i455.photobucket.com/albums/qq279/Vlaiyne/Barundi.jpg)
We port in roughly at point 3 which is our Kill zone, we will clear all the yard up to points 1 and 2 as the mob is a triggered spawn.
Taiandao is located in side a hut to the northwest of the zone marked 1 on the map and a Necro with the orb of deathspeaking will have to go and speak with him to trigger our target.
Viarglug
Level: 73
Effects Used:Discordant Feedback
Hits for 1400 max
Partially Slowable
Unsnareable
Enrages at 10%
Summons: Yes
Very high Magic and Poison resists
Hitpoints Unknown !
Word about Discordant Feedback -
1: Decrease HP by 1000
2: Decrease Mana by 100 per tick
3: Decrease Hitpoints by 100 per tick
4: Decrease Endurance by 150 per tick
5: Decrease Endurance by 100
6: Increase Curse Counter by 16
Spell check is Chromatic which means folks it checks against your LOWEST resist, if you have any resists under 300 this is going to hurt!
The dot wipes kei and lich, however, you can mindwrack your group
This can be semi avoided by using Veteran AA Infusion of the Faithful, If you have vet AA's
Known Loot:
Whiahdi's Earthly Possessions
I should also note that by Viarglug's corpse may spawn a chest with one item inside it. It can contain one of many (50 plus) different items, most range from 100-120ish hp range link here:
eqbeastiary.allakhazam.com/search.shtml?id=16821
Tactics:
Necro has to hail Viarglul to make him KOS and initiate the fight. Hailing Necro will Rune/FD after Hail, so we may need a tagger to grab the mob and bring it back to Ferubi zoneline once the hail has happened.
Viarglug is really resistant to spells; even when debuffed. However, some lower level spells (like splurt and funeral pyre) will stick. Finally, once again, Viarglug is mind wrackable.
Straight DPS fight, the dot can be cured on the healers using Shammy Resplendent/Radiant Cure AA so protecting mana for healing.
Shaman is key to land slow and cure at least the cleric's AE
We are going to do this three times as we have three Necros at this place in their 1.5 at the moment.
Can everyone (Necros) make sure they have done all their handins etc. prior to the Raid.
Required Logistics:
Gate Pots if required
Heal Pots for all just in case
Channel 1 Raid Speak - Raid Leaders, Tank, Clerics/Shammy speak here to update the whole raid on what is happening
Channel 2 Keepers Talk - All general chit chat
Can we keep the raid spam out of /GU please
Voice is not going to be used on this one as those that do not have it risk missing out on vital info as people naturally just talk instead of type.
To work off all that christmas excess, we are doing a chain of targets, hoping to move a few on toward their 1.5's today, short snappy but challenging fights.
This also helps keep our options open incase mobs aren't up etc.
Date/Time: 28th December 2008 12:00 PST, 14:00 CST, 20:00 GMT
Meet at Keepers Corner - South West room in Guild Lobby
Required:
1 x Plate tank with Defensive
2 x Clerics (Can include Mercs here)
1 x Shaman
everyone else bring melee DPS if you can pets included
Target 1 - Necro 1.5 Mob in Barindu, Hanging Gardens
Route - we will either port from the Guild Hall or get a Wizzie trans. Wizard port in places you at the Ferubi zone line. No one moves till we are all there if we have to do multiple ports.
Map below:
![](http://i455.photobucket.com/albums/qq279/Vlaiyne/Barundi.jpg)
We port in roughly at point 3 which is our Kill zone, we will clear all the yard up to points 1 and 2 as the mob is a triggered spawn.
Taiandao is located in side a hut to the northwest of the zone marked 1 on the map and a Necro with the orb of deathspeaking will have to go and speak with him to trigger our target.
Viarglug
Level: 73
Effects Used:Discordant Feedback
Hits for 1400 max
Partially Slowable
Unsnareable
Enrages at 10%
Summons: Yes
Very high Magic and Poison resists
Hitpoints Unknown !
Word about Discordant Feedback -
1: Decrease HP by 1000
2: Decrease Mana by 100 per tick
3: Decrease Hitpoints by 100 per tick
4: Decrease Endurance by 150 per tick
5: Decrease Endurance by 100
6: Increase Curse Counter by 16
Spell check is Chromatic which means folks it checks against your LOWEST resist, if you have any resists under 300 this is going to hurt!
The dot wipes kei and lich, however, you can mindwrack your group
This can be semi avoided by using Veteran AA Infusion of the Faithful, If you have vet AA's
Known Loot:
Whiahdi's Earthly Possessions
I should also note that by Viarglug's corpse may spawn a chest with one item inside it. It can contain one of many (50 plus) different items, most range from 100-120ish hp range link here:
eqbeastiary.allakhazam.com/search.shtml?id=16821
Tactics:
Necro has to hail Viarglul to make him KOS and initiate the fight. Hailing Necro will Rune/FD after Hail, so we may need a tagger to grab the mob and bring it back to Ferubi zoneline once the hail has happened.
Viarglug is really resistant to spells; even when debuffed. However, some lower level spells (like splurt and funeral pyre) will stick. Finally, once again, Viarglug is mind wrackable.
Straight DPS fight, the dot can be cured on the healers using Shammy Resplendent/Radiant Cure AA so protecting mana for healing.
Shaman is key to land slow and cure at least the cleric's AE
We are going to do this three times as we have three Necros at this place in their 1.5 at the moment.
Can everyone (Necros) make sure they have done all their handins etc. prior to the Raid.
Required Logistics:
Gate Pots if required
Heal Pots for all just in case
Channel 1 Raid Speak - Raid Leaders, Tank, Clerics/Shammy speak here to update the whole raid on what is happening
Channel 2 Keepers Talk - All general chit chat
Can we keep the raid spam out of /GU please
Voice is not going to be used on this one as those that do not have it risk missing out on vital info as people naturally just talk instead of type.