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Post by Leriany on Dec 7, 2007 22:31:47 GMT -8
Heyas,
Since it doesn't seem like there is much information on this Dain anywhere, I have decided that I would like to run through it. I am hoping to run through it a couple of times on Saturday. And if you would like to join me, simply reply to this post and give me a good time to run.
I will be on for most of the day on Saturday, so I am pretty much open to any time.
Should be fun, and maybe we can get killed off a bunch.
Leriany
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Post by Uomanrotyr/Soman on Jan 15, 2008 5:32:50 GMT -8
WELL, now that you're back.. I've done it a time or two, it's kind of a drag really. Dain isn't involved, he gives the general orders about when to send in the troops. Now, you need someone playing the zerker or rogue to run up and watch the spires to see when the giants are coming, that person calls it back to the group and runs back, shortly there after the Dain sends in the troops. The Dain takes no part in the action ideally, also, you want to keep as many of the dorf troops alive as possible because they're the ones doing most of the dps and killing. The MT needs to stay watchful and try to get the target mob split from the rest (this is ideal only because you have less of a chance of dying). If it doesn't happen, just run and and have a cleric make sure to mark the primary mob in the giants waves. Everyone as, as per usual, can die as much as they want. Dain, who takes no part in the melee, again, is the only must survive toon. Unlike the other ones, if the dorf army and the rest of the group dies, as soon as Dain realizes this, from what i was told, he can begin to run around like a chicken w/ his head cut off until the group respawns and then they can slowly work down the remaining mobs. It's a very time consuming MM, 45min is the shortest period, no matter how fast you kill. There's 3 waves, each considerably stronger than the last. Hope this helps.
Oops, sorry, I forgot to say that I did not list the Dain's commands as to not remembering them, but the general person will.
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